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Author Topic: Ocean shader research  (Read 22820 times)
April 20, 2010, 12:50:14 am
Hello dear Quest3D community! Long time no see Cheesy
i want to show some of my private work, maybe some one will interested with it
First is my Ocean shader research project (just a test, not a complete demo) :
http://www.coastkid3d.com/out/Ocean_shader_research_v041.exe (strong videocard required)
and some screens of ocean and setting of shader:


* ocean_research_041.jpg (587.7 KB, 1492x828 - viewed 1030 times.)

* ocean_shader_settings.jpg (213.08 KB, 1350x873 - viewed 927 times.)
April 20, 2010, 08:00:21 am
Looks and runs great! I like the subtle waves created by the wind.
I am stuck in one position though, is this intended?

As you are the bonus involved in Quest3D development Wink, is this stuff to be found in the upcoming Quest3D edition/Architectural Edition?

Anyhow, good to see you back on the forums!
April 20, 2010, 08:08:58 am
Sorry but it is simple Object Inspection Camera (very convenient for fast overview due development),
but i think i will put an option of free camera in next version.
April 20, 2010, 08:22:43 am
Very nice indeed! And it even runs on that ancient GeForce 7 Cheesy
April 20, 2010, 05:55:31 pm
Looks great , but I can't download it .
Bandwidth Limit Exceeded  Cry
April 20, 2010, 06:30:42 pm
Ambient wind waves looks incredible. First time I actually see them in real-tim application.

Upgrade to PSSM is available for SSAO customers. Check http://www.3dvrm.com/shadows_solution/ for details.
April 20, 2010, 06:39:35 pm
...I can't download it .
Bandwidth Limit Exceeded  Cry

Ocean_shader_research_v041.exe
Have a nice day Wink

Quest3d - challenge yourself!
April 21, 2010, 08:32:48 pm
Ambient wind waves looks incredible. First time I actually see them in real-tim application.
Thanks you Viktor, i also trying to make blowed foam from top of the waves by particles, but still have no good solution for that  Huh?
April 12, 2015, 06:28:22 pm
Hello
Yes , I know it's an old thread but
I am interested to buy the shader.

Actually I am looking for two good water shaders ...
one like this
and one that works on flat surface
See this thread last post (http://quest3d.com/forum/index.php?topic=62043.15)

Working in quest4 .
Right now I use Quest Water shader , but are not really satisfied with it.
Best regards ,
Lwood

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