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Author Topic: UDPreader, UDPwriter: plug-ins for UDP data transfer including OSC  (Read 21929 times)
May 11, 2010, 04:44:57 am
can you release it for quest 4.3.2 please ?? Embarrassed Embarrassed
August 26, 2010, 12:11:24 am
Yes, would be great to have a version compiled against 4.3.2 SDK.

January 09, 2011, 06:36:31 pm
Compilation for 4.3.x. Please note a trial time limit of 10 Minutes per session. Send me a PM or email for full license inquires.

Handling of OSC is moved to dedicated custom channels OSCreader and OSCwriter found here.

Edit: updated UDPreader.dll  channel for 4.3.2 on 2012 October 17

* UDPwriter.dll (38.5 KB - downloaded 327 times.)
* UDPchannel Notes_4.3.pdf (111.08 KB - downloaded 421 times.)
* UDPreader.dll (45.5 KB - downloaded 180 times.)
January 24, 2011, 11:38:23 am

Is it possible to read the data from FaceAPI with your UDP Reader channel? There's a faceapistreamer app that sends data through port 6100 (screenshot attached), but I can't seem to get your channel to receive any of the data.

If you want to check it out, you have to download and install the non-commercial version of FaceAPI:
You can then download faceapistreamer0.95 here:
Simply connect a webcam and run Socket.exe and it'll start streaming data.

EDIT: Oh, I guess I used the wrong port. It actually appears to work! That's pretty cool Smiley

* faceapistreamer.jpg (117.99 KB, 669x338 - viewed 1112 times.)
January 25, 2011, 01:56:00 pm
A TextFilter (with SPACE as separator) followed by the value operator "Text to value" extracts here a value.
October 12, 2011, 12:19:32 pm
Updated UDPwriter.dll available.
October 15, 2011, 02:41:59 am
Great plugin - we used UDPwriter to send data to max/msp for a project which ran (flawlessly) for several days straight  Cool  Thanks Heinrich!
May 13, 2012, 02:20:54 pm
Updated UDPwriter.dll available.
Thank you  Wink
July 03, 2012, 05:37:56 am
UDP will be supported in Quest3d v5?.
October 17, 2012, 05:24:08 pm
UDPreader and UDPwriter are now available for Quest3D V 5.0. x64. Trial versions are appended.

Examples: Run UDPchatBroadcastApp on two different machines for an easy setup. Only the IP broadcast address may need adjustment to your personal situation. UDPwriterApp and UDPreaderApp are initially set to localhost and should run on one machine. The demo includes the transfer of a small icon by means of the Buffer channel (see screenshot below).

A more serious usage of the Buffer child is explained with respect to reading TUIO Messages into Quest3D in this thread.

Additional background on my Buffer strategy:

The standard channels SaveChannelToBuffer and LoadBufferIntoChannel allow to store and retrieve the content (incl. the Name) of may (leaf) channels, including Texture and 3D ObjectData. I developed communication channels to transfer buffer content between different Quest3D applications. In addition, a Buffer can be used as a intermediate storage between my plug-ins.

* UDPreader_Notes.pdf (20.29 KB - downloaded 295 times.)
* UDPwriter_Notes.pdf (118.46 KB - downloaded 212 times.)
* UDPchatBroadcastApp432.cgr (43.8 KB - downloaded 178 times.)
* UDPwriterApp500.cgr (138.16 KB - downloaded 190 times.)
* UDPreaderApp500.cgr (152.46 KB - downloaded 185 times.)

* UDPbuffer.png (33.96 KB, 546x297 - viewed 668 times.)
October 17, 2012, 05:44:45 pm
An update for the 4.3.2 trial dll's.

* UDPreader.dll (45.5 KB - downloaded 183 times.)
* UDPwriter.dll (42.5 KB - downloaded 180 times.)
July 11, 2013, 05:59:37 pm
Updated trial material is now available [here].
May 10, 2014, 07:25:25 pm
Quest3d 5 couldn't recognize udpreader.dll and udpwriter.dll as well. What's wrong with them? Huh? Frustrated
May 11, 2014, 07:37:27 am
Nothing wrong.... they are only good for 4.3.2, as stated above. You receive different dll with a purchase, one for 4.2.3 and one for 5.0. They act exactly the same.
May 11, 2014, 04:24:06 pm
How much does it cost?
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