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Author Topic: Is there an Undo function in Quest3D  (Read 7526 times)
February 04, 2007, 09:48:36 pm
The answer to this question is no, there is no undo function in Quest3D.
Many people wonder why?

It has the do with the nature of the editor and an undo function would require additional resources of your cpu.

However, you have the snap shot system.
http://support.quest3d.com/index.php?title=Reference_Manual/Editor/Channels_Section/Channel_Graph#Snapshot_System


Also when you delete a channel, q3d will ask you, delete the channel or take first a snap shot.

Some tips, before you gone change something big, make sure you save the files before doing.
Make often copies and backups of your project, minimum 1 a day.

If it goes wrong the first place to see is the history folder in your quest3d installation folder.

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